ARCHETYPE TEST

ARCHETYPES

Your Game Facegeneric persona icon

How do your readers and colleagues see you?

While you can establish your authorial presence without consciously examining and claiming an archetype, harnessing universal symbols offers you a perfect tool for managing how you appear to others. Archetypes are not a mold but a lens through which you can more easily see yourself and reveal yourself to others. They shouldn’t dictate but calibrate how you behave.

By definition archetypes are high concept because they are hardwired into the human consciousness, helping us make sense of what we see and establish symbolic relationships that allow us to interpret the world quickly.

When we talk about your play style, we are dealing with broad categories of behavior. We’d like to dig deeper into Richard Bartle’s analysis of the way different types of players connect. Instead of looking inward, we’ll be using archetypes to look outward based on the kind of social activities you enjoy. In the same way writers might be plotters or pantsers, your professional presence reflects an intentional or impulsive vibe because each of us presents a public persona based on the experiences we enjoy.

  • Intentional fun requires acting with purpose. Intentions create examinable, data-driven enjoyment with measurable effects. Players who dig intentional fun appreciate expectation over surprise, order over disorder. Folks who prefer intentional fun tend to plot their interactions.
  • Impulsive fun involves acting on instinct. Impulses can defy logic or explanation and may be unconscious. These players love surprise. They operate more on whim than plans. They favor idealism over realism. People who dig impulsive fun generally fly by the seat of their pants in their interactions.

The beauty of Bartle’s system is that it explains why and how people behave in groups, which is useful for looking at literal games, but also for any simulated struggle with risks and rewards…like publishing. Happily, because these archetypes arose from research into gaming, they come without cultural or historical baggage.

As a public figure, you always embody your brand, and you occupy imaginary space in the community’s consciousness based on your tastes. Do you tend toward intentional or impulsive fun? Are you more methodical or improvisatory with other people? Regardless of how you write your books, are you a plotter or a pantser when you promote them?

We want to help you find your archetype so you can pinpoint the best way to present yourself to others as an embodiment of your brand.

PoliticiansPolitician archetype

Politicians aren't always running for office, but they run the show. They act strategically upon folks they encounter, using influence to achieve their ends and emphasizing their acknowledged authority and contributions to the community.

  • Spectrum: leaders to busybodies
  • Goal: positive prominence

In terms of play style, Politicians are Performers who act on other players intentionally. Aware of their goals and the paththey need to take to achieve what they want, they will dominate other players for better or worse. They’re the leaders in their field, the ones in the spotlight, but they’re operating with an agenda. Even if their rule is metaphorical, it steers their peers and expresses their worldview writ large. They act deliberately and manipulate subtly, contributing meaningfully to the community to acquire and maintain a big, positive reputation.

RebelsRebel archetype

Rebels push against the grain, challenging status quo and courting strong reactions often with an instinctive need to express themselves and draw attention even if they can’t explain (or control) the urge.

  • Spectrum: mavericks to bullies
  • Goal: powerful notoriety

Though Rebels are also Performers, they act impulsively on other players relying on instinct rather than careful planning. Their ultimate goal is compelling notoriety, because they seek less of a leadership role and more of a proud label. Whether rock stars or revolutionaries, bon vivants or bad asses, Rebels confront the status quo on gut instinct. Systems just give them something to push against and restrictions are only a problem for other people. While both Politicians and Rebels prefer influencing others, Rebels can be in-your-face in ways they can’t always explain, although they may rationalize their choices and their actions for effect. They’re experts at reading a room and instinctively take the temperature of situations.

PlannersPlanner archetype

Planners compete for rank and accomplishments in measurable contests with their eyes on the prize, often taking small, logical steps toward a larger scheme and working around obstacles with dogged determination.

  • Spectrum: champions to braggarts
  • Goal: public prestige 

Planners are Achievers who act on the world intentionally. Like Politicians, they have concrete, measurable goals, but their spreadsheets and blueprints for those schemes show far more detail and aim for personal glory rather than public influence. They’re methodical in the pursuit of status and measurable accomplishments. If you put an obstacle in their path, they relish the challenge of uncovering a way around it. Their focus is always beating the system, so the other players can seem incidental. They pursue their objectives with a resolve bordering on compulsion. While they do love individual wins, when pressed most would admit they love the pursuit itself almost as much as the prestige they earn.

Gamblers

Gambler archetype

Gamblers risk to win and seek out opportunities without a clear plan, taking chances to earn recognizable rewards and drifting between options as the mood takes them. When faced with obstacles, they often lose interest and change direction.

  • Spectrum: daredevils to charlatans
  • Goal: lucky jackpots

Gamblers are also Achievers, and they love a good trophy shelf or badge for achievement unlocked the same as their Planner kin, but because they act on the world impulsively, they do not have color-coded spreadsheets and cause-and-effect charts at the ready to help navigate their path. Gamblers are spontaneous risk-takers, and they’re excellent with a game of chance. Their instinct guides them, but it also distracts them. They often don’t know what they want to do until they’re doing it. Obstacles aren’t a delicious challenge; they’re annoying and a sign Gamblers should switch directions in search of a shinier opportunity.

NetworkersNetowrker archetype

Networkers, gather allies with a clear role to play in their career, assessing the value of relationships and learning from those connections. They familiarize themselves with the players so that they can engage effectively.

  • Spectrum: ringmasters to gossips
  • Goal: win-win relationships

Surest sign of a Networker? They’re the ones who can’t cross a hotel bar at a convention, because they want to talk to everyone, and everyone wants to talk to them. As intentional Socializers, Networker authors don’t merely interact with people, they actively seek allies and forge bonds. Like courtiers, their power is with people. They know everyone, and anyone who doesn’t know them is angling for an intro. They’re constantly connecting readers and industry pros…and the hotel concierge, and the woman in the mailroom they met when picking up a package. They hold court to learn what people know, passing it on when they meet someone who needs it. They keep track of the good eggs and the bad apples—and have the knack of charming both.

FriendsFriend archetype

Friends associate primarily with people they know and enjoy already and build on that intimacy with sharing and collaboration. They cultivate personal closeness and tolerate follies and foibles.

  • Spectrum: advocates to leeches
  • Goal: affectionate rapport

While Networkers are enthusiastically connecting all the players, Friends are sitting in a quiet corner of the hotel bar, having one-on-one, meaningful conversations, uniting a small, intimate group who feel understood and engaged in a way no other author type could begin to replicate. They interact impulsively with people, so they engage their public on instinct, rather than strategically. They’re very accepting of faults and follies because they process conflict collaboratively. Friends connect instinctively, investing most of their time with people they know because they prefer to deepen existing relationships. They may never build the tangled net of a Networker, but they inspire a whole other level of intimacy and loyalty in others because of their authentic, persuasive presence.

ScientistsScientist archetype

Scientists experiment in their environment to form theories and systems, testing them against experience with methodical precision so they can catalog and explain phenomena. They crave logical analysis and proof that support categorization.

  • Spectrum: geniuses to nitpickers
  • Goal: inside information

As intentional explorers, Scientists love to experiment in order to form theories. They adore data and method, and their ultimate pursuit is the knowledge that will help them attain their goals, though when pressed they’ll admit that pursuit is as sweet as the end result. Whether they present more as dogged detectives, mad inventors, or scholarly sorcerers, they test their theories against hard evidence and can’t wait to explain phenomena in ways that map systems. The game’s the thing, yes—but most Scientists would also explain to you why this is the case and all the possible variables in play.

PioneersPioneer archetype

Pioneers intuit meaning and possibility in their world and blaze trails where their vision takes them. They inspire and invent the future by eurekas and zigzags without needing systems, proof, or accurate measurement.

  • Spectrum: visionaries to crackpots
  • Goal: brilliant insights

Pioneers love to experiment, as all Explorers do, but they interact with the world impulsively rather than with planned experimentation, because they crave meaning, not data. They want to crack the underlying code, so they can bend it. As mystics, engineers, or innovators, they intuitively understand the worlds they create and the ones they inhabit. They don’t need to test their ideas systematically, because they can sense the truth. They go where the spirit leads them and love to seek new phenomena. They can be a bit arcane, and they love an open field, because to them it’s brimming not with weeds but possibility.

Share this content:

Privacy Policy

Any contact information collected by the Your A Game authors and their staff via newsletter, giveaway, or direct exchange will adhere to the following privacy policy:


  • No information collected in any venue by Your A Game will be distributed in any way to any third party at any time unless specifically stated.
  • Your A Game newsletter subscribers must elect to join this mail-serve themselves and will not be added manually unless this is specifically requested in writing. No information collected will be used to populate any other newsletter or mailing lists, including the personal mailing lists of the authors of this book.
  • For contests, winners will be announced on one or all of the following public mediums: the Your A Game website, Twitter, Facebook, newsletter, Rafflecopter, or other social media service. Only the name given as an entrant will be displayed. No emails, addresses, or phone numbers will ever be shared when winners are announced.
  • Information collected for giveaways will be saved only for purposes of picking winners and delivering giveaway prizes. Reply emails from winners will be saved only to verify receipt of notification. Any physical addresses collected for purposes of this contest will be used only to mail prize winnings and will not be saved or used for any other purpose now or at any time.

If you have questions about this privacy policy, please email us at info@your-A-game.com.